It should be safe to migrate your existing projects to 4.0.2, but to make sure of that we need your help testing the changes. With it we keep focusing on the immediate issues, crashes, and smaller usability improvements, that can be safely made available to you right now.Īs this is a Release Candidate, we don’t expect any new problems and encourage you to give it a try. While the conference and the events around it were happening, the development of the engine itself didn’t stop for a day! Thanks to tireless contributors we have released Godot 4.0.1 two weeks ago, and now we are getting ready to release a second patch release. Be sure to keep an eye on this blog and our social accounts for more news and stories to come. We had a blast hosting multiple Godot game developers and talking to people in the community and industry about our little open source engine! We have a lot to tell you about the future of Godot, and we have a lot of plans for the work that needs to be done. This March was all about GDC for the majority of Godot maintainers.
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